
There is a fitmesh neck blender that is also BOM and the old Ruth choker collar, to provide different levels of coverage. There is more bento functionally and a full range of shape support.

The head has been rebuilt from scratch to a more attractive standard and no longer has visible jagged edges. This new release of Ruth 3.5 fixes all of these problems. This resulted in a bad user experience that was no use to either a new SL user or a seasoned oldbie wanting to dip their toes into mesh. But, when commercial mesh heads were added to the body, there was a terrible visible seam and mismatch.Īdditionally- users were stuck with applier skins, many times simple freebies that the uploader of the body had saved.

Many users of the new body wanted a different head as they felt the default Ruth Head was too jagged and too similar to the system head. In 2016, a new open source mesh body was developed by opensim uses intended to update that platform to a legal, non copybot mesh body and also to provide a good alternative for the system avatar to SL users.
